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The movesets that are already in the sheet should already have that. Type in Hidden Power as an attack if you wish to use it.Hidden Powers are now added to the attack chart.Type Effects are now conditionally formatted.Later, when I have more time, I will add it back in as I originally intended it to be. There are plenty of damage calculators which do the exact same thing as this did. This sheet is nothing like what I wanted it to be at this time.Changes the look of the spreadsheet a bit.Alternatively Tools -> Options -> -> Security -> Macro Security Click the Trusted Sources Tab and add in the folder that you downloaded the spreadsheet as a trusted source.Goto Tools -> Options -> -> Security -> Macro Security and set the security level to Medium or Low.The sheet will now complain about macros being run because of the user defined functions that I use to calculate things such as variable base power moves and to do the cascade flooring.I don't know any speed points for the underused, uber, neverused metagames. I have taken the liberty of highlighting important speed points for the overused metagame.some pokemon can be out of order, like Shuckle, Deoxy-S and Ninjask due to their outlandish speeds) I have outlined the probable combinations of speed boosts, nature boosts, ev boosts etc on top and then ordered them so that the lowest speeds are on the left and the highest speeds are on the right (For mew.There is now a speed chart that will tell you the speed of all of the pokemon in any given tier.Essentially, ghosts and double resists are the only things that survive. Those numbers for Lickylicky exploding should be correct.You can use a specific attack from a specific pokemon and see how much damage it will do to all of the pokemon that are used in your metagame under various conditions. This is the last mass calculator that I will be doing.Random fixes which I have forgotten about.Minor updates and bug fixes might come later but as of now, this is mostly done. Due to this, I am declaring that all of the major changes to the file have been completed. The pokemon damage calculation has to occur at least 200 times every time the file recalculates. Working on the sheet is starting to be slow due to the large amount of calculations that are being done. File size should be 944.04 KB Don't trust anything else.